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§ 02The Server

What's New

The current wipe, what changed in it, and where the running changelog lives.

Updated 21 Sep 2026updateschangelogwipe

On this page
  1. The wipe of 4 September 2026
  2. Since then

The running changelog is posted in Discord as things ship. This page is the headline version of the current wipe, so a returning player can see what changed without reading a month of posts.

The wipe of 4 September 2026#

The largest overhaul the server has had. Everyone started at zero — the reputation catch-up for late joiners was switched off — and the shape of the game changed in a few big ways:

  • A new safezone, with every hub trader in it and a deploy menu that drops your whole group together at any of 25 points. Deploy & extract.
  • Our own extraction system — 33 extracts, names hidden, no explosives near them. Extracts.
  • Every trader has a questline. Eight sequential chains at named boards, paying five times what the old board did, with secure containers at the end of some. Task Board.
  • Reputation for playing, not just killing — over 130 actions pay it, healing others most of all. Reputation.
  • Eight skills that level as you play and survive death. Skills.
  • Bosses as staff-run events, an AI helicopter and BTR on patrol, and tiered airdrops. Events.
  • The Lab is a place you go — the access card is an entry fee rather than an endgame purchase, and the coloured keycards are properly rare. The Lab.
  • RA base building with almost no rules, a fuelled territory generator instead of a flag, rocket raiding, a 20-minute raid lockdown, and code locks built in. Base building.
  • A workbench with Tarkov's hideout crafts that keep running while you're offline, and base terminals for tasks and the player market at home. The workbench.
  • Tarkov's ammunition, properly — 58 rounds laddered by penetration, armour and helmets priced by class, the Tarkov medical kit. Weapons & gear.
  • Logging out no longer saves you. Your body stays — 30 seconds, 5 minutes in combat, 20 in a raid. Death, logout and combat logging.
  • Loot rebuilt container by container, chests rethemed, infected worth searching, buried stashes drawing from Tarkov's cache tables.

Removed: the separate code-lock mod, breaching charges, territory flags, boats and gardening from the market, and GP coins from the ATM.

Since then#

Smaller changes ship between wipes and are posted in Discord as they land. Every page on this site is rebuilt from the live server configuration, so a number here is the number the server is using now.

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