Hub
Gear up in the safezone. Accept tasks on the task screen. Put what you can't afford to lose in your secure container.
Deploy
Pick a landing point on the deploy screen. Your group drops together.
Raid
Loot, fight, do the tasks. Die, and everything except your secure container stays where you fell.
Extract
Stay in an extract for 7 s and you are back at the hub with everything you carried out.
Progress
Hand in, sell, stash. Your level, loyalty and tasks survive death; only the gear is at risk.
Browse the guides#
§ 01 Start Here What the server is, how a raid works, and your first hour without losing everything. 3 guides § 02 The Server Joining, the rules, restarts, updates, and where to get help. 6 guides § 03 Core Gameplay The raid loop, the safezone, dying, logging out, skills and groups. 9 guides § 04 Progression Levels and loyalty, tasks, secure containers and the stash: what survives a death. 7 guides § 05 Traders & Economy Who sells what, in which currency, and how the flea market works. 3 guides § 06 Map & Locations Deploy points, extracts, The Lab, keys and keycards, and every hidden stash. 5 guides § 07 Weapons & Gear Guns, ammunition, armour, the workbench and vehicles. 7 guides § 08 Base Building Building, the generator that keeps it yours, raiding, storage and terminals. 5 guides § 09 Events Bosses, airdrops and the AI patrols. 4 guides
Start with these#
Progression Quests / Tasks Every task on the server: who hands it out, what it asks, what it pays and what it unlocks, read from the live task configuration. Start Here Your First Raid The raid loop in detail: what to take, how deploying works, what you'll meet out there, how to find an extract, and what to do when you're back. The Server How to Join Joining from DayZ's own launcher with Direct Connect, getting the mods, and what to do if it won't connect. Weapons & Gear Shots to Kill Every round on the server against every armour class, on both channels that end a fight: how many hits to kill, and how many to knock out — exact arithmetic from the live pack, not a simulation. The Server Server Rules The rules as they stand since the September wipe: fair play, combat logging, groups and teaming, base building, raiding, the safezone and compensation — and which ones the server enforces itself. Weapons & Gear Weapon Stats Every gun on the server side by side: calibre, fire modes, accuracy, recoil, rate of fire, velocity, weight and magazine size with no attachments, and where to get each one. Sort it, filter it, search it.
The server, by the numbers#
Not affiliated with Battlestate Games#
Escape From DayZ is a fan-made community server. We are not affiliated with or endorsed by Battlestate Games, who make Escape from Tarkov, or by Bohemia Interactive, who make DayZ. We are big fans of Tarkov, and it is the reason this server exists. If you like what we have built here, go support Battlestate and buy their game: escapefromtarkov.com .