Staff spawn bosses as live events. The spawn is announced server-wide with the area, the kill is announced with the killer's name, and an untouched boss leaves after an hour.
Each boss has his own loadout and his guards in formation, holding a spot rather than roaming. Some call in reinforcements when the shooting starts.
Killa
3 reinforcements · takes 55% damage · Raiders
“Killa has been spotted. His armor shrugs off most hits - bring something heavy.”
Tagilla
takes 75% damage · Raiders
“Tagilla is out with his hammer. Keep your distance.”
Shturman
2 guards · takes 75% damage · Raiders
“Shturman is watching the treeline.”
Sanitar
3 guards · 2 reinforcements · takes 75% damage · Raiders
“Sanitar and his guards have been seen moving through the area.”
Reshala
2 guards · 4 reinforcements · takes 40% damage · Raiders
“Reshala is out with his men.”
Glukhar
4 guards · 5 reinforcements · takes 75% damage · Raiders
“Glukhar and his men are holding the area. They do not push alone.”
Kaban
2 guards · 3 reinforcements · takes 45% damage · Raiders
“Kaban has been seen with his crew.”
Kollontay
2 guards · takes 30% damage · Raiders
“Kollontay is out. He is not afraid of getting close.”
The Goons
2 guards · takes 55% damage · Raiders
“The Goons are on the move. Knight is leading them.”
Shadow of Tagilla
takes 75% damage · Raiders
“Something in a Minotaur mask is walking this way with a hammer.”
Scavs
4 guards · Raiders
“Scavs have been heard moving through the area.”
Scav Sniper
takes 90% damage · Raiders
“A rifle shot was heard from the high ground.”
Raiders
3 guards · takes 60% damage · Raiders
“Raiders have moved in. These are not scavs.”
Cultists
5 guards · takes 80% damage · Raiders
USEC Squad
3 guards · takes 70% damage · Raiders
“A USEC element has been picked up on the net.”
BEAR Squad
3 guards · takes 70% damage · Raiders
“A BEAR element is operating in the area.”
Rogues
3 guards · takes 60% damage · Raiders
“Rogues have dug in. They shoot first and they do not negotiate.”
Black Division
3 guards · takes 55% damage · Raiders
“Black Division. Heavy armour, and they came looking for something.”
Zryachiy
2 guards · takes 55% damage · Raiders
“Zryachiy is watching the high ground. His followers are with him.”
Killing a boss or a guard pays the AI reputation rate — 100 each — and they drop what they carry. Shturman's stash is one of only two places military C4 drops. Reputation.
Between events, scav patrols roam the villages, towns, camps and ruins in groups of 2 to 4. There are twenty kinds — riflemen, shotgunners, snipers, looters and the rest — and they spawn at a distance from players rather than on top of them. They carry what a scav carries: barter in the pockets, ammunition for what they're holding, and a thin seam of real finds.