Escape From DayZGuides
DiscordSkip the queuePlay now

§ 05Traders & Economy

Flea Market & Terminals

Trading with other players on Tarkov's flea market without meeting them, and the base terminals that put your tasks and the flea market inside your own walls.

Updated 27 Oct 2026

On this page
  1. The flea market
  2. Selling on it
  3. Base terminals

The flea market#

The flea market works like Tarkov's: list an item at your price, and anyone can buy it without either of you meeting. Nothing changes hands on the floor, so nothing can be dropped, deleted or stolen. Open it at any trader zone, from the trader board, or from a Base Terminal in your base.

  • Browse, watch, sell. BROWSE has a picture category tree, search, filter chips and sorting. MY OFFERS holds what you have listed. The WATCH LIST follows up to 50 items and tells you when one is listed.
  • Trader offers sit beside player offers, as in Tarkov, so you can see at a glance whether a listing beats the shelf.
  • Buy part of a stack, such as 15 of 40 rounds, and see each offer's parts, condition and contents before you buy. Sellers carry a rating from their completed sales. Named spare keys, such as the two Lexos keys and the Ritual Key, show their names.

Selling on it#

  • Listing slots grow with you. Everyone has 6, plus one for every 10 player levels and one for every 3 trader loyalty levels above level I, counted across all traders, up to 20. Each offer is listed for 48 hours. Price in roubles, dollars or euros, or ask for items instead with a barter offer.
  • The fee is Tarkov's formula: about 6% at a fair price, more the further you price from what the item is worth. It is capped: you are never charged more than 20% of your ask or of the item's value, whichever is larger. Before you list you see the fee, the cheapest live offer and the trader price.
  • Collect from MY OFFERS. Your money, and anything that didn't sell, waits there. You are told at your next login if something sold while you were away. Unsold items wait 48 hours for you to collect them, which keeps the market fresh; money from your sales is always kept safe for you.
  • Crash-proof. Every listing is saved and checked before an item leaves you, so a crash can never lose an item or put it in two places.

What you buy from a player goes into your own containers, never your secure case and never the ground. Trader offers bought on the flea arrive the way trader purchases do: on you, or in your pickup crate. Vehicles are traded at Mechanic, not on the flea.

Two server rules

  • Trade face to face only in the safezone, unless it is with your group. Handing gear to a stranger out in the world counts as teaming. The flea market is always fine.
  • Stealing or scamming in the safezone breaks the rules.

Base terminals#

Jaeger sells two terminal kits for your base:

  • Base Terminal (10,000,000 ₽): a computer that opens your tasks and the flea market.
  • Task terminal (1,000,000 ₽, from loyalty level III): take and hand in tasks.

Place the kit in your base. The hologram shows where it will stand and lets you pick its rotation. After that you can do either job at home instead of walking back to the traders.

  • Anyone standing at one can use it.
  • Terminals decay under the same rules as any placed piece: they need upkeep, and an unmaintained one degrades and eventually goes.

Handing a task in at a terminal counts exactly like handing it in at the trader's board.

Type to search · ↑ ↓ to move · Enter to open · Esc to close