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§ 07Weapons & Gear

Vehicles

Cars, armoured vehicles and helicopters: every one Mechanic sells with its price and loyalty level, how delivery works, and the rules that go with them.

Updated 15 Oct 2026

On this page
  1. Cars and trucks
  2. Armoured vehicles
  3. Helicopters
  4. Rules and habits

Mechanic sells the vehicles, from his outpost in the north-east, for roubles. Each one sits on one of his loyalty levels, shown beside its price below; the helicopters need his level IV. Levels & Loyalty.

Delivery. Mechanic places your new vehicle on a free pad with its kit and full fluids, locked, with the key in your pocket (at your feet if your pockets are full). Keep the key safe: it is the vehicle. He buys vehicles back too.

The vanilla vehicles stay, Mechanic carries two armoured vehicles, the Vodnik and the armoured offroad, and the extra modded vehicle pack has been retired, which makes the download about 3.8 GB lighter.

Parts. Every vehicle arrives with its whole kit fitted, so Mechanic doesn't sell doors, hoods or panels. He sells the parts that keep one running: wheels, batteries, spark, glow and igniter plugs, radiators, headlight bulbs, helicopter hoses and fluid, a tire repair kit and blank car keys. He still buys any part you find.

Cars and trucks#

VehiclesPriceLoyalty level
Jana 50 (3 colours)35,000 ₽I
Bitrak 682 (4 colours)50,000 ₽I
Civilian sedan (Olga 24)750,000 ₽II
Hatchback (Gunter 2)750,000 ₽II
Off-road hatchback (ADA 4x4)750,000 ₽II
Sedan (Sarka 120)750,000 ₽II
UAZ 4691,000,000 ₽III
Covered truck (M3S)1,000,000 ₽III
Landrover2,000,000 ₽III
Transit Bus2,000,000 ₽III

Armoured vehicles#

Armoured vehiclesPriceLoyalty level
Off-road (M1025)4,000,000 ₽IV
Vodnik5,000,000 ₽IV

Helicopters#

HelicoptersPriceLoyalty level
Gyrocopter2,500,000 ₽IV
Big gyrocopter5,000,000 ₽IV
MH-6 Little Bird (17 colours)10,000,000 ₽IV
Merlin10,000,000 ₽IV
UH-1H10,000,000 ₽IV

Rules and habits#

  • Operating a vehicle is at your own risk. No helicopter ramming, and no blocking an extract to stop people extracting. Server rules.
  • You can't extract in one. Get out first. Extracts.
  • The hub deletes parked vehicles. A vehicle left in the safezone is removed after 2 h, without compensation. It can't be damaged in there, but the clock runs regardless. The safezone.
  • Flip a car with a wrench, a lug wrench or any melee item. Every vehicle comes with a lug wrench.
  • Third person stays available in vehicles.
  • You can't block an entrance with one. Parking a vehicle in a doorway of a base is against the rules at any time.

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