§ 06Map & Locations
Extracts
How extracts work, how many there are, how long they take, and the explosives rule around them.
An extract is a marked zone that takes you back to the hub with everything you're carrying. Walk in, stand still, wait for the countdown.
Finding one#
Extracts are on your map around the clock, with a timer on the marker. Their names are hidden — on the map and here — so a marker doesn't give a location away to someone reading over your shoulder, and learning which marker is which is part of learning the map. On the ground an extract burns smoke and shows a green light.
Using one#
- Stand inside the zone. The countdown runs on its own; you don't press anything.
- Taking damage does not cancel it. An extract under fire is still an extract. Get in and stay in.
- No vehicles. You can't extract while in one. Get out first.
- Once an extract fires it needs a moment before it can be used again.
The explosives rule#
Claymores, mines and charges can't be placed or armed within 30 m of any extract, and anything already there is swept. Trap-camping an extract isn't possible. Blocking one with a vehicle is against the rules.
The Lab's exits#
The Lab has its own extracts, and they behave like the rest:
- Cargo Gate
- Parking Gate
- Med Elevator
- Labs Elevator
The Lab has the detail on getting in.